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Unit 13 – Socket Programming in C++

Socket Programming in C++

Duration: 7 minutes

Introduction

Hello Coders!

In this journey, we’ll dive into the intricacies of socket-based communication, uncovering the tools and techniques that empower developers to build robust and scalable networked applications. ## Basics of Socket Programming in C++Socket programming is a crucial aspect of network programming that allows communication between different devices over a network. In C++, the “ header provides the necessary functions and structures for socket programming.

Key Components:

  1. Socket Creation: Using socket() to create a socket.2. Binding: Using bind() to associate a socket with a specific address and port.3. Listening: Using listen() to wait for incoming connections.4. Accepting Connections: Using accept() to accept a connection from a client.5. Client Socket: Creating a socket for the client and connecting to the server using connect().6. Sending and Receiving Data: Using send() and recv() to exchange data between the client and server. ## Exercise: Create a Simple Client- Server Application

Let’s implement a basic client-server application. The server listens for incoming connections, and the client connects to the server. Once connected, the client sends a message to the server, and the server echoes the message back to the client. ## Conclusion

Feel free to explore and modify the problem to deepen your understanding of socket programming. As you continue your coding journey, remember that socket programming is a fundamental skill for creating distributed systems and networked software. Happy coding!

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